Rei's Minimap

Rei's Minimap has many functions, including adding Waypoints, checking Slime-Spawning Chunks, and much more!

Interface
The Minimap is displayed at the top right of the player's screen. The Minimap displays an Eagle-Eye View of where the player is with a Red Dot, and displays the land features of the biomes around the player. In addition, it displays the X, Y and Z Coordinates of where the player is at the bottom of the map.

Menu
When the player presses the Menu Key, which is displayed below the Minimap, a menu appears. This menu allows the player to do many things, including:
 * Access his/her Waypoints
 * Configure Minimap Settings
 * Enable Death Point
 * Enable/Disable Features
 * Update Minimap
 * Change Minimap Look
 * Change Keyboard Controls for Minimap

Features
Rei's Minimap has many features, all of which are useful in their own way.

Waypoints
Rei's Minimap allows the player to set Waypoints at areas, so the player does not have to remember where a place is at. The player can add a Waypoint in two different ways: one, the player can press the add Waypoint button (defaults to Comma), or two, access the Waypoint menu from the Minimap menu, and press Add Waypoint. Waypoints can be named, as well as color coded.

Waypoints exist both on the Minimap, and as well as on the actual terrain.

Slime-Chunk Displays
Rei's Minimap also allows the player to view which chunks spawn Slimes, by enabling the option in the Menu. This option does not work in SMP.

Entity Radar
Entity Radar, when enabled, displays what Entities are around the player, including but not limited to: Entity Radar does not work in SMP.
 * Aggresive Mobs
 * Passive Mobs
 * Other Players

Death Point
If Death Point is enabled in the Minimap Options, Rei's Minimap will automatically create a Waypoint at the last location the player was before he/she died.

Cave-Mapping
Should Cave-Mapping be enabled in the Options, the Minimap will instead map out caves beneath the player.